This Diablo 3 Monk guide entry will talk about the fundamentals and the most effective tricks for handling the Monk and the latest information about the class. So if youâ€™re the kind of RPG gamer who likes to be in the heat of the battle, inflict tons of damage with combination attacks fast, and still have the versatility to jump out of trouble and heal yourself or your teammates, then this is a must-read for you.
As one of the two melee classes in the game, the monk is designed to stand toe-to-toe with its enemies. Based on the Beta Test version, game play videos and its skill tree, Monk yield both massive single-target specializationsÂ and area-of-effect. Many people who have played the Beta Test version of the game says Monk is one of the most boring classes to play. Some gamers even say that itâ€™s relatively weak and slow for a melee class. Well, to tell you frankly, those gamers really donâ€™t understand this class. Monk is equally good, and itâ€™s quite obvious the Blizzard is making the game better for everyone by balancing all the classes.
Comboï¼šCombination of attacks is what make Monks really good class to play in close-quarter combats. You can control mobs and beat named demons and bosses with the right combos or sequence of attacks fast, giving you a good boost in your leveling. The efficacy of Monkâ€™s combo attack works like the â€œsuper meterâ€ in arcade fighters, it is built up from good combos, giving the Monk a good chance to unleash more high damaging abilities. The combo system has three stages on its chain, allowing it to use variety of combos all together. Though this system may appeal daunting and too intricate at first, combo chains will take long time before resetting, it doesnâ€™t really require deep understanding of the system, as it allow Monk users from any skill levels to make good use of them in Diablo 3.
However, it is important to note that Monkâ€™s Spirit is static, it doesnâ€™t generate and degenerate. It is the punching and killing of opponents that builds Spirit and most Monk skills are spent on it. This system is different from the Barbarianâ€™s Fury, as Barbarian builds its Fury system by both attacking and taking hits, and depletes when Barb remains out of combat for long minutes. In contrast, the built up Spirit of the Monk remains stored until the Monk is ready to use it.