Bethesda Softworks and its owners at ZeniMax Online Studios have completed the process of launching the latest expansion for their massive multiplayer role-playing game set in the myths of The Elder Scrolls, allowing both veteran players and newcomers the beginning of their adventures In Morrowind.
The province to the northwest of the Tamriel continent had already served as the stage for the third installment of the main series and fans of its aesthetics and constructions had been able to visit them for the last time in the island of Solstheim, ceded to this territory by the king of Skyrim and in which was developing the Dragonborn expansion of the fifth installment. Now the central island of Vvardenfell will be the target of a destructive threat that occupies its skies and that will transfer our heroes to the hard territory to face mortals and gods in a desperate attempt to save the whole region.
The approximately 30 hours of development of Morrowind’s main mission in The Elder Scrolls Online will introduce new characters such as Vivec, the narrator of the trailer, poet and Warden of Vvardenfell who will lead resistance against this threat on a date some 700 years before Of the events of The Elder Scrolls III. The new scenario extends beyond any of the previous regions of the game and comes accompanied by a new playable class based on magic (the Warden) and whose users will be defended by an imposing family.
Those wishing to participate in this adventure that also includes a new player-to-player mode for three teams of four members in sands will be able to acquire the expansion separately in Xbox One, PC or PlayStation 4 in normal editions (39,99 euros) or collector ( 79.99 euros digital, 99.99 euros in physical), as well as a pack that for 59.99 euros also includes the base game.
For those who yearn for Morrowind’s land but are not interested in TESO’s multiplayer approach, modders in charge of the ambitious Skywind project are working relentlessly on the first full-feature version of this recreation of the setting, history and mechanics of the third game over The engine and resources of the fifth.