Blood-stained dungeon to challenge stout-hearted adventurer

The House of Carnillean is an old and noble one. No-one is more proud of that fact than Sir Ceril, who thinks it’s high time to make a man of his sulky son, Philipe, before he dishonours the family name. Sir Ceril expects young Philipe to become a fully fledged adventurer: to have traversed obstacles, disarmed traps, vanquished dragons, won riches and swept a damsel off her feet before the day is out, and it all needs to happen in the sewers below the Carnillean mansion. It’s a tall order to fill, but with some ingenuity, Construction skill and the help of the dispassionate family butler, you’ll come up with a devious, blood-stained dungeon to challenge even the most stout-hearted adventurer. At least, if you look in a certain light…and squint a bit.

Send Philipe on his quest to experience the time-honoured swashbuckling staples of acrobatics, hand-to-hand combat, damsel-romancing and impromptu cross-dressing, and you’ll earn Thieving and Construction XP; 2 XP lamps to be used in any skill(s) over level 30; a few note-loads of construction planks; and a treasure chest, which can be filled with loot and hidden across Gielinor to create your own treasure hunts. More experienced players among you will also have post-quest opportunities to earn additional rewards, both within the mansion and out in the wide world.

How to start Carnillean Rising: Speak toXeniaoutside the Carnillean mansion, south ofArdougneCastle. Please note thatXeniawon’t appear unless you meet all of the quest requirements. Requirements:You must be a member. 33 Thieving 31 Construction 50 quest points Hazeel Cult The Blood Pact Mod Ash. We’ve updated the look of the furniture menus used in the Construction skill. The ancient staff re-colour is now on sale at Xuan’s Loyalty Shop for 4500 loyalty points – that’s 25% off! Up to 50% bonus spins with selected Squeal of Fortune packages! For this weekend, players who purchase 10-spin or 20 spin packages on the Squeal of Fortune will also receive a healthy bonus of extra, free spins – up to 50% more! This limited-time offer is also available via the equivalent SMS packages. 

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Protection skills is very important

Protection feels the least finished. Shield Slam is the new rage generator for the spec, granting the usual 10 rage, and being buffed by Sword and Board to reset its cooldown and increase its rage generation. What’s interesting here is that the two spec-specific cooldowns, Shield Block and Last Stand are both now expensive, 80-rage abilities. This seems to presage the implementation of the active mitigation model, with abilities like Devastate and Revenge neither generating or costing rage. Essentially, it’s up to you if you want to blow rage as soon as it comes in on abilities like Cleave, Rend, Thunder Clap and Heroic Strike or start banking rage for those big, 80-rage cooldowns.

 With Shield Wall now back to 5 minutes on cooldown, you can basically start off blowing your rage for threat and rely on Shield Wall for your first cooldown, then start conserving once you’ve established a rotation for the 80-rage cost Shield Block/Last Stand. Frankly, I’d hope that Shield Block will see its rage cost lowered to match that; it’s simply not as good a cooldown as Last Stand right now. Either reduce the cost to like 40 to 50 rage, or increase the amount of block value. This is something we will likely see thrashed out as development gets more earnest.Combined with Flurry, fury has a chance of becoming an extremely fast spec. With attack speed increased by Flurry, more white hits will mean more rage, and any enrages you enter will generate more rage thanks to Unshackled Fury.

With Bloodsurge lowering the GCD, and discounting Wild Strike, you could easily get into a situation where you’re taking in and dishing out rage as a much faster rate than either arms or protection, making fury finally feel like the lunatic berserker it’s always wanted.Prot also ends up the most passive once you hit level 46. Everything you get that’s prot-specific at that point is a passive ability. That’s strange, and I’d like to see the tree rebalanced so that a few active abilities were added past 50 or so. Perhaps the return of the Wrath standby Damage Shield, tweaked to be an active mitigation ability? 10% of incoming damage instead reflected to the attacker sounds nice. 

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Taking On The WoW Clone ArgumentTaking On The WoW Clone Argument

As I write this Rift has been out for a little over four months and we have just received update 1.3, Waves of Madness. Trion Worlds promised players an aggressive update schedule and I would say that so far they have delivered. March 30th saw the release of update 1.1, River of Souls which had death rifts popping up all over Telara. There was a world event which players of all levels could participate in leading up to the unlocking of the River of Souls raid zone.

 There were also a boat load of fixes and tweaks and a handy feature allowing you to capture video and upload it to Youtube while in-game. Not a bad start.
Of course, the more experience you get, the quicker you level up. wow powerleveling for this reason, has become a key strategy amongst many in WOW. A game also made by the same company as Warcraft. In most situations, those who have less power will benefit because otherwise they would easily have been defeated if left on their own. Their more powerful allies/partners are helping them kill off the enemies and bosses. any  adwords found in google searching engine  related to wow will become our company’s principally business: wow power leveling, cheap wow power leveling ,power leveling wow,powerleveling wow,wow power leveling service,power leveling,The weaker players then benefit from the experience and item drops. Savvy World of Warcraft gamers spend their time wow powerleveling so they can advance quicker) 

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Rangers and mages always have advantages in rare situations

Give rangers and mages a fighting chance – build a real combat triangle. Perhaps one of the most contentious aims set out for the rework was to address the combat triangle. Firstly, it’s worthwhile pointing out that RuneScape has always been a melee-centric game, by which I mean that melee has always been the easiest, most accessible combat style to engage with, and 95% of the NPCs in the game are melee-based creatures. Rangers and mages have always had advantages in rare, self-contained situations in the game, but mostly it’s all about the melee combat. That’s our fault and it’s all about to change – but by raising the effectiveness of a ranger or mage to the level of a melee fighter; not by nerfing the melee user.

We’re also changing your base effectiveness against opposite points of that combat triangle, so – for example – mages will find themselves at a huge advantage over melee targets, both in PvP and in PvE. That’s the same for rangers vs mages and melee vs rangers. One of the great things about RuneScape is that it doesn’t force you to only adopt one combat style,and you should be given plenty of opportunities to make good use of each. We’re changing a huge number of NPCs to start using range or mage skills rather than only using melee, so, if you’ve got specific targets you wish to fight, you might want to change your combat style to be as effective as possible against them.

Of course, every player (with the right stats) will have access to every single ability and tactic available…it’s just up to you when and where you use them. Without a doubt, this has been one of the most exciting areas to work on, with the aim to make sure that every combat style had a full range of gear to support practitioners of all levels. At many of the earlier levels in the current live game, some classes (especially mages) have a real shortage of gear to use, so we’re adding plenty of gear to plug the gaps. Also, with the introduction of the brand new dual wielding ability, huge amounts of new equipment for the off-hand have been added to the game.

  

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Jedi Consular Beta ImpressionsJedi Consular Beta Impressions

 

oday marks a big turning point for Star Wars: The Old Republic with a partial lift of the embargo for members of the press and we here at MMORPG.com have a full slate of articles covering the Republic side and levels 1-15 today. MMORPG.com’s Chris Higgins took the Jedi Consular for a spin and has thoughts to share about his experiences. Read on and then leave us your thoughts in the comments.

I will not go into details and spoil the story but from the moment you login you feel as if you are playing a Star Wars movie. The quests and dialog you see are unique to the Consular class. From your first interaction with NPCs it feels like the fate of the universe hinges on the success of your character. Much like Luke in “A New Hope” you know this character is important but you are not sure how or why
Lucent Heart players can participate in a variety of Halloween-themed events from now through November 1st with the ultimate prize being a full set of pumpkin armor.
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Players are being invited to stop an horde of imps from invading Acadia, search for the elusive pumpkin armor, participate in a pumpkin carving contest, post photos for the game’s Facebook costume contest and to create paper cutouts.

Find out all the details for each Halloween event on the Lucent Heart page. 

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explorer the innder circle explorer the innder circle

 
 
Join Our Seventh Anniversary Celebration! 23 April 2012
To celebrate the seventh anniversary of Guild Wars, we’re hosting an in-game party—and you’re invited! Two weeks full of games, sugary treats, and anniversary surprises starts at noon Pacific on April 24. Check out our anniversary page for more details! 
 
Experience the final chapter of Winds of Change! 9 February 2012
Battle for the fate of Cantha in the final chapter of Winds of Change, a sweeping saga that features new quests, history-making battles, and Canthan costumes! Learn more at our Winds of Change page! 
 
The Canthan New Year is nearly here! 28 January 2012
The Year of the Dragon is upon us! Hop over to the Canthan New Year’s Festival web page and take in of all the fantastic stuff we have planned for this year. The festivities begin on Thursday, February 2nd and wrap up on Monday, February 6th. 
 
Wintersday Cheer is Here! 15 December 2011
Prepare for two weeks of holiday fun – Wintersday is here! The annual in-game festivities run from December 15 to January 2, and this year we’re featuring two brand new costumes! Learn more at our Wintersday 2011 web page. 
 
Halloween is Coming! 20 October 2011
Halloween is coming to Tyria, so prepare for 13 days of mischief and mayhem, courtesy of Mad King Thorn and his Lunatic Court! The Halloween festival starts on Thursday, October 20, at noon Pacific daylight time (-7 GMT) and runs until 12:01 a.m. on November 2. This year we’re offering two spooky new costumes: the Vale Wraith and Ravenheart Witchwear. As always, Mad King Thorn himself will make a series of appearances on October 31! Be there—but beware! Head over to the Halloween 2011 page for the details! 
 
Return to Cantha with Winds of Change Part 2 29 September 2011
Experience the second phase of the three-part Winds of Change storyline – now live in-game. Battle for the soul of Cantha with all new-content, and check out our updated Winds of Change web page right here! 
 
Beat the Heat with Wintersday in July 14 July 2011
Summer is in full swing, but there’s a chance to cool off in Tyria during Wintersday in July. This year, as a special treat, those who spend the weekend slinging snowballs can do so in their favorite costumes and festival hats! Join us, starting at noon Pacific (-7 GMT), and find out just how refreshing it is to drink an eggnog in the summer sun. See the event page for more details. 
 
Winds of Change – New Storyline! New Costumes! 11 July 2011
Winds of Change is a multi-stage storyline set in Cantha that features new quests, new Canthan costumes, and history-making battles. 

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While fighting K’ril, you can be poisoned

 

In Zamorak’s Fortress, the evil casts a darkness which no light source can pierce. You should be very careful if you want to take RuneScape Gold from them. Zamorak’s Champion, K’ril Tsutsaroth, is the highest leveled out of the four God Wars Dungeon bosses, and is the only one with a true special attack. He is also poisonous, as well as being considered a lesser demon (allowing you to make use of the 15% bonus to attack and strength of a black mask or slayer helm if you have a task of lesser demons!). To enter Zamorak’s Fortress, you will need to have 70 hitpoints. Upon crossing the bridge, your prayer will be completely drained.

K’ril has three separate attacks, a melee attack, magic-based attack and special attack. Melee attack can hit around 40. Magic-based attack can hit 20′s. Then special attack, only kick in if you are praying melee, will hit through prayer, drain prayer, and can hit around 50. This is not a reason to not pray melee however, as his regular melee attack is fairly strong and hits often. Just keep your hitpoints high and ALWAYS pray melee while under attack by K’ril Tsutsaroth. All of his attacks only hit one person. While fighting K’ril, you can be poisoned. His poison hits starting at 16. There are quite a few items that protect against Zamorak’s minions outside of the boss room: these include a zamorak god cape, zamorak blessed equipment from Treasure Trails, unholy symbol and many others.

Prized drops from K’ril and his minions include his Godsword hilt, godsword shards, and the Zamorakian Spear. If using the Trollheim teleport to arrive at the dungeon, use this strategy to keep a full inventory: Teleport to Trollheim, drop 2 food items, teleport back to a bank, get 2 more of the items dropped, and then teleport back to Trollheim. You should now have a full inventory. This is shown by the various skills you can improve such as mining, crafting and more. You can increase the skills by training them. By increasing your defence level, it increases your chances of being safe from attacks.   

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Five Reasons to Keep PlayingFive Reasons to Keep Playing

You may already be fuming because you’re a “difficult to master” type of person, but before you run to the forums, we have you covered. In the Gameplay options, we’ve added an ‘Elective Mode’ for the skill system. With this checkbox ticked you’ll be able to place any skill in any skill slot, as freely as you could before. The Elective Mode option is available at any time with no requirements or need to unlock it. We hope the new, more guided interface will give you an in-game heads up as to the intent of each skill — and maybe even be the way you play through the game in Normal — but if you eventually have a build that simply can’t be accomplished the way we’ve laid things out, you’re free to pop on Elective Mode and take the skills you want. 

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Diablo III Hotfixes – July 26Diablo III Hotfixes – July 26

Below you’ll find a list of hotfixes which address various gameplay and service issues affecting Diablo III. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied. 

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Magic Find Gear Swapping Magic Find Gear Swapping

 

Since release it has become an increasingly common practice to keep a Magic Find (MF) set in your inventory, and swap it in shortly before a kill. Philosophically we don’t have a problem with the practice. While players getting more Magic Find for their kills isn’t a game breaker for us, many players have said they don’t enjoy doing it but feel the benefit is too large to ignore. Since the call for a solution really comes from all of you, we’d like to invite you to chime in with your opinion on what the solution could be.

It’s worth keeping in mind that if we do implement a method to alleviate gear-swapping in combat, we’ll simultaneously be looking at ways for players to get an added MF bonus to compensate.The most competitive Price. By using a special price searching system to check the WOW Gold prices of our 150 major competitors.We are able to maintain the most competitive price for players to buy diablo 3 gold,We guarantee 100% safe delivery method and take full responsibility for it, our company  have been completed thousands of transactions and meet over 1000 orders everyday, we successfully make all our customers delighted and satisfied. 

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