Diablo III : The PS4 version will be released in 2014

Diablo III’s development team is standing by with open ears. According to the Diablo blog, the development team is offering a behind-the-scenes look at the design of the game’s Legendary class items, by tapping into the knowledge of the Diablo community for help in crafting and perfecting an item it plans to implement into the game.
 
The “Design a Legendary” project, will guide participants through ”all the different design stages behind bringing a single Legendary item to life, from concept to creation to iteration, all the way through animation and implementation.” It will take design feedback from players to help guide the development of the weapon, shield or armor.
Blizzard community manager Stephanie “Lylirra” Johnson went on to state, “that they will be holding global community votes, hosting podcasts, soliciting ideas, and even running a contest or two Buy FFXIV Gil to ensure that this is truly a worldwide, player-driven initiative.”
Not only will you have a part of creating an item of the game but you will walk away with a better understanding of everything that goes into designing, thus enhancing your experience with the game.
Diablo III has already released for PC, Xbox 360 and  PS3.  The PS4 version will be released in 2014
VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

To say that Final Fantasy 14: A Realm Reborn is absent this classic MMO

To say that Final Fantasy 14: A Realm Reborn is absent this classic MMO trait would be stretching the truth, but given the updated game’s refreshing variety of content, much of the friction of grinding has been smoothed out. However, there are still plenty of players who are comfortable buying their way to the top, and a growing market of gold farmers to provide them with just that service.
 
MMOs historically feature a staggering amount of content. Getting through it all can be a prolonged affair, and in some games brings new meaning to the term ‘grinding.’ For players who get sucked in, becoming a powerful character often takes long
hours, and these hours—at least, after a while — can start to feel a lot like hard work.
As someone who played in Final Fantasy 14‘s beta and early access period, I distinctly remember firing up the game on its first official day of release and watching as the chat window began to fill with spam from mule accounts for websites selling in-game currency. Months later, I still take Buy FFXIV Gil the time to blacklist each character filling the chat with promises of cheap Gil. When these messages do crop up, they come so quickly that the chat text is constantly moving, making it simultaneously difficult to get a bead on the character in need of blacklisting, and impossible to hold a text conversation with in-game friends. On rare occasions, I’ll even get private messages to buy Gil.It’s amazing how quickly these sites popped up, but as time has gone on and more people reach the highest points of the game, I’ve seen the market for these services really develop.
VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

Two new character classes: the Assassin and the Druid.

A fifth act taking place in and around Mount Arreat in the northern Barbarian Highlands, with an additional act boss, Baal.

Many new weapons and new pieces of armor:
Runes can be placed into sockets and provide different bonuses from gems.

Diablo III to shut down auction house next March

Using Horadric Cube, needed quest item for Act 2 and runes as recipes, one can empower the items.

“Crafted items” are very similar to rare items but they cannot be found in chests or dropped by monsters. They can be created with the Horadric Cube and the right ingredients. They have Buy FFXIV Gil 3-4 fixed properties that will enhance the items.

“Runewords” are very powerful bonuses that are granted to an item when specific runes are socketed in a specific order.

“Jewels” gain the same random bonuses that items can. These can be placed into sockets. They have the same effect no matter what the base item is. Unique jewels are “Rainbow Facets” which have different bonuses to a certain element.

Ethereal items that are normally more powerful than their standard counterparts, but they have lowered durability and cannot be repaired.

Charms that can be kept in the inventory and provide passive bonuses.

Class-specific items that can only be used by a certain character, e.g. Claws for an Assassin.

Additional unique and set items, including class-specific sets.
An expanded stash for storing items—two times the size of the original stash.

An alternate weapon/shield/spell setup that can be switched to via a hotkey in gameplay.

Hirelings can now follow the player through all the Acts. They can also be equipped with armor and a weapon, can gain their own experience (originally they leveled up with the player), can be healed by potions, and can be resurrected when killed.

The game can now be played at 800×600 resolution, up from 640×480.

I’m not sure the html codes to use to put all of that in a quote box so forgive me if this is annoying to read. Most of this already seems to be in Diablo 3 but I think the reason LoD seemed so massive before I actually looked at what all it included is just how much it changed the game. What they seem to be proposing now is changes to bring it in line with what the console version has and a new act/class. Not much in the way of advancing the game though, really.

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)