WildStar discusses the state of the beta

WildStar discusses the state of the beta and big changes to come

The Chua aren't a big change.  Zing.

Beta testing is like reviewing the first draft of a story. You read, offer suggestions, and then the writer gets a chance to make the story better for another draft. With WildStar’s latest phase of testing at a conclusion, creative director Mike Donatelli sat down to explain some areas where WildStar will be changing mechanics based on feedback from both players and the community. Some of these might be a little more familiar, and some are more unique.

Donatelli explains that the team hasn’t been happy with either incarnation of the Milestone system and has assembled a new system for future testing. Players in testing had complained that neither of the previous incarnations was successful at giving players control over the development of their characters. Kill quests are also going to be changed with the removal of a set count and implementing a sliding progression scale based on overall experience earned. For a more thorough breakdown and a deeper look at beta feedback, take a look at the full community address in this WildStar Wednesday.

So most of us can agree that mob tagging was a horrible design of MMOs made popular by WoW that, thank goodness, is being phased-out of modern MMOs. The problem with Wildstar’s implementation is that it still may discourage playing together since max-XP is based on the dmg done and you will never get the same xp klling something in a group vs. solo. This DISCOURAGES group play in the open world and should be fixed immediately. The other problem, Wildstar is trinity based… that means some people will be spec’d to heal or to tank even in the open world, and they will therefore, not get the same xp as those who are purely dps based on their current system. GW2 got this mostly right (though they still lack a system that can base participation off of buffs/debuffs and healing done), and I hope Wildstar looks to their open world xp system and expands on it because, as it stands, it is the most inclusive world xp system out there. This is what you want as an MMO designer, features that encourage people to play together.More content and game service please click: Wildstar gold.

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